// Simple Demo.cpp : main source file for Simple Demo.exe
//

#include "stdafx.h"
#include "MainDlg.h"


CAppModule _Module;

int Run(LPTSTR /*lpstrCmdLine*/ = NULL, int nCmdShow = SW_SHOWDEFAULT)
{
	//CMessageLoop theLoop;
	//_Module.AddMessageLoop(&theLoop);

	//CMainFrame wndMain;

	//if(wndMain.CreateEx() == NULL)
	//{
	//	ATLTRACE(_T("Main window creation failed!\n"));
	//	return 0;
	//}

	//wndMain.ShowWindow(nCmdShow);

	//int nRet = theLoop.Run();

	//_Module.RemoveMessageLoop();
	MainDlg dlg;
	dlg.DoModal();
	return 0;
}

int WINAPI _tWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/, LPTSTR lpstrCmdLine, int nCmdShow)
{
	HRESULT hRes = ::CoInitialize(NULL);
	// If you are running on NT 4.0 or higher you can use the following call instead to 
	// make the EXE free threaded. This means that calls come in on a random RPC thread.
	//	HRESULT hRes = ::CoInitializeEx(NULL, COINIT_MULTITHREADED);
	ATLASSERT(SUCCEEDED(hRes));

	// this resolves ATL window thunking problem when Microsoft Layer for Unicode (MSLU) is used
	::DefWindowProc(NULL, 0, 0, 0L);

	AtlInitCommonControls(ICC_COOL_CLASSES | ICC_BAR_CLASSES);	// add flags to support other controls

	hRes = _Module.Init(NULL, hInstance);
	ATLASSERT(SUCCEEDED(hRes));

	int nRet = Run(lpstrCmdLine, nCmdShow);

	_Module.Term();
	::CoUninitialize();

	return nRet;
}
